Many existing iPhone Apps have already been designed for the Apple Tablet
Saturday, October 3, 2009 at 7:17AM Scott Forstall, Senior Vice President of iPhone Software, at the WWDC 2008 Keynote:
Now I want to center that [user interface element] in the toolbar. I've centered it in such a way that even if the toolbar changes in size, it will stay centered in the toolbar. Now you might ask when a toolbar may change size on an iPhone, and the answer is, if you rotate from portrait to landscape, it changes size.
If a Tablet device is introduced by Apple, it's important for that device to run existing Mac or iPhone applications without any alteration whatsoever. This avoids fracturing either application library and also leverages the economies of scale within either existing ecosystem.
Many core iPhone apps and important 3rd party iPhone apps present identical user interfaces that appropriately adjust to the two different aspect ratios encountered when you hold an iPhone in either a portrait and landscape position. Mobile Safari, Messages, Mail and Notes are core apps that fit this mold. The iPod music player and Calculator aren't, as their user interfaces appear different in portrait and landscape mode. The iPhone dialer isn't either, since it only runs in portrait mode.
For applications that maintain the identical (though appropriately adjusted) user interface in portrait and landscape mode, individual user interface elements are not assigned to fixed coordinates on screen when a developer is positioning them in Apple's Interface Builder. Rather, all elements are defined in relative terms, and only with respect to the middle/top/bottom of the screen. Therefore, elements like a search bar or toolbar expand to fill the width of either side of a rectangular iPhone screen, or when the "toolbar changes to a different size" - say to the width of a screen that's much bigger, like a Tablet device. Another thing to notice in this category of apps is that what fills the vertical distance between the top and bottom of the screen is always a "list" of some sort - be it a web page, contacts listing, or list of emails. These lists can always readjust to fit remaining screen real estate of any vertical length.
Therefore, many existing iPhone apps can already run in fullscreen mode on a larger screen without need for redesign.
What about other core apps that have different user interfaces in landscape and portrait mode? Well, these interfaces are probably fixed to the pixel dimensions of a small iPhone screen. By coincidence, these are also apps that should't run fullscreen on a larger device. In the example of Calculator, the buttons and display are fine at the size they currently are - making the Calculator app fullscreen on a Tablet would result in number buttons the size of Oreos. In the case of the the iPod music player, taking the usual interface fullscreen on a larger device would be a very poor use of screen real estate. The existing interface feels very congested in the "Now Playing" mode when a volume controller, playback control, and scrubbing bar are all on an iPhone screen. Clearly, the iPod music player app interface would not be designed this way if a larger screen were available.
It makes sense that most iPhone apps that present different or solitary UI's in landscape or portrait mode will probably run, as is, within a small floating palette on a larger screen tablet (like Calculator). A small number of other apps may be redesigned specifically for the Tablet (like iPod Music Player). In any event, this situation would result in relatively minimally fracturing of the existing "iTouch" application library.
Examples of 3rd Party iPhone apps that run identical interfaces in portrait and landscape mode:

